Twilight of the Arnor betas continue
Published on February 1, 2008 By Istari In GalCiv II News

As promised, the new beta of Galactic Civilizations II: Twilight of the Arnor has arrived.

Beta 4C has some much requested updates including changes to minor races, Hyperion starbases for the Thalan, the map editor, and much more!

Check out the change log below!

 


Comments
on Feb 01, 2008
Fabulous
on Feb 02, 2008
Still no information about multiplayer?
I'm waiting for it as for salvation...

And
on Feb 02, 2008
Still no information about multiplayer?
I'm waiting for it as for salvation...

And


not going to happen

on Feb 02, 2008
Yeah, the last word is a long thread somewhere around here: "The case for no multiplayer." Since it's not an advertised feature for ToTA, and ToTA is in feature lock, no way it'll happen in ToTA.
on Feb 02, 2008
Yeah, what they said.

Can't blame him for hoping though. I mean I'm not big on multiplayer for these games, but I certainly wouldn't turn it down either.
on Feb 03, 2008
The mapeditor is nice, but it has some problems.

First, you cannot create/import custom ships on the map. Next, I find it kind of hard to use. Mostly with deleting stuff though. Thirdly, the randomizer needs doing. You should be able to set how you want it done. Like how you set up a galaxy regulary; tight clusters, planet numbers, asteroids, minors(maybe), habitable planets, anomolies. Finally, there needs to be a way to customize a planet. Put bonus tiles on it or put improvements on it.

Also, when you build a starbase you should be able to put what improvements are on it. Choosing what techs a race has researched should also be included.
on Feb 04, 2008
Thirdly, the randomizer needs doing. You should be able to set how you want it done. Like how you set up a galaxy regulary; tight clusters, planet numbers, asteroids, minors(maybe), habitable planets, anomolies. Finally, there needs to be a way to customize a planet. Put bonus tiles on it or put improvements on it.

Exactly the same thoughts I had. Especially the last part with customizing planets.

on Feb 11, 2008
What update? I cannot see it there on Stardock Central!  
on Feb 12, 2008
TA is using memory better now?!
on Feb 15, 2008
came Twilight of the Arnor anytime to europe, i would play this game, i like GalCiv and i want play it self, i heard that this game is one of the best Addon for GalCiv 2
on Feb 16, 2008
I found something I don't like about the editor.

In my custom map of the Milkyway, I needed someway to judge distance so I assigned each square a value of 0.2 LY. for this map it suits me. So to put Sol in the center I assigned it the coordinates [11,11], [165,165].

This puts Sol on the corner of a sector. Problem. I can't place planets next to each other or in the adjorning sector. But I can place asteroids in the nearby sector. I can only place 4 planets in my solar system.

This is very annoying.