Istari's Articles
March 4, 2013 by Istari
The Economics forum is the designated place to discuss all things related to economics. That includes economics in games or economics in real life.
May 2, 2012 by Istari
If you have played Beta 3 of Fallen Enchantress and haven't voted, please do so.

At the start of each beta, we collect the data from about 500 beta testers and use that to gauge progress.  It's all relative to each beta.
December 7, 2009 by Istari least before I thought we had agreed that the temperature was going up historically. The argument was supposed to be whether humans were the cause.Now it turns out that even the temperature readings were doctored? 
August 24, 2009 by Istari
Gamespot has put up some new screenshots of Elemental.

Check them out here.
August 24, 2009 by Istari
Gamespot has put up some new screenshots of Elemental.

Check them out here.
July 18, 2008 by Istari
   OBAMA's NOT EXACTLYS:  1.) "Selma Got Me Born" - NOT EXACTLY BARACK: You were born in 1961 - Selma occurred in 1965. Selma had no effect whatsoever on your birth.(Google 'Obama Selma' for his full March 4, 2007 speech and articles about its various untruths.)  2.) Father Was A Goat Herder - NOT EXACTLY BARACK: Turns out he was a privileged, well educated youth, who went on to work with the Kenyan Government.  3.) Father Was A Proud Freedom Fighter - NOT EXACTLY B...
February 3, 2008 by Istari
If you like Galactic Civilizations you will probably like Sins of a Solar Empire. It combines 4X depth with real-time gameplay. It's unlike any RTS you've probably ever played before. It's not about how fast you click, it's about your strategy. Check out this gameplay example to see what it's like. 
February 1, 2008 by Istari
As promised, the new beta of Galactic Civilizations II: Twilight of the Arnor has arrived.

Beta 4C has some much requested updates including changes to minor races, Hyperion starbases for the Thalan, the map editor, and much more!

Check out the change log below!

November 15, 2006 by Istari
Gamasutra has an amazing 5 page interview with Stardock's Brad Wardell. In the interview, Brad covers everything from Xbox Live, classic PC games, Master of Magic, new Stardock games, and much more.

The interview was done over the phone so it's much more conversational than the typical interview would be.
September 16, 2006 by Istari
What PC game coming up are you looking forward to the most? And why?

I am looking forward the new Medeval Total War 2...
May 4, 2006 by Istari
In various posts Brad (Frogboy) has said that there was no way Galactic Civilizations II could make the overall top 10 in PC games sales.

The reason for that is that unlike games released by the big 5 publishers, Galactic Civilizations II would only be at major retail outlets (as opposed to every store that carries any sort of PC game). 

Another factor is that Galactic Civilizations II is available for direct purchase and download which aren't counted.  Nearly 30%...
May 1, 2006 by Istari
Brad (Frogboy) may have designed Galactic Civilizations II and coded the computer AI, but the lead developer, the person who was responsible for the overall programming of Galactic Civilizations is Stardock's Cari Begle.

The Houston Chronicle has a story about what may be the only female lead game developer in the PC game industry and how she approaches game development.
April 10, 2006 by Istari
The Wargamer has an interview up with Brad Wardell talking about how Stardock has managed to expand into being a PC games retail publisher over the past year.

Brad talks about how (Stardock's e-distribution network for games) relies on Secure Software Deliver (SSD) rather than Digital Rights Management (DRM) to discourage piracy without causing legitimate customers inconvenience.
April 10, 2006 by Istari
Popular strategy discussion site, is preparing to do an audio interview with Stardock's Brad Wardell with regards to Galactic Civilizations II.

They are looking for questions to be answered by Brad.  Check out the thread and add your own questions.
March 30, 2006 by Istari has an exclusive interview with Brad Wardell, designer of Galactic Civilizations II and the game's AI developer.